Monthly Archives: April 2014

Processing REBEL JAM.exe

A little while ago, there was a game design document called GAME_JAM, an interactive process and living document that was hijacked by marketing directors and, ultimately, abandoned by its own collaborators when the proposed program threatened great and unacceptable corruption … Continue reading

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My Depression is a Ginosaji

It was Winston Churchill that called depression his black dog. I never thought of actually personifying or embodying my depression into its own form before. I suppose I’m really talking about the subject of depression due to my absence away … Continue reading

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A World of Darkness Closes Its Eyes

During the period of 1991 to 2004, the White Wolf Gaming Studio created The World of Darkness. It was a dark urban fantasy, or cyberpunk near-future version of the modern world, in the form of a table-top role-playing game. In … Continue reading

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This Little Party is Just Beginning

It’s been two weeks now since I posted anything on here. Really, my post before this would could have had a few other alternative titles: you know, like “Fed Up,” or “Exhausted,” or something more responsible along the lines of … Continue reading

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Sansa Stark is a Strong Female Character

There will be book and television spoilers in this article. Reader’s discretion is advised. A little while ago, when I first started reading George R.R. Martin’s A Song of Ice and Fire series, the books which the Game of Thrones … Continue reading

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GAME_JAM Ctrl + Alt + Delete

Imagine you are making a game. So, for the purposes of this crude analogy, think of yourself as a game developer. Now, you have a game design document or GDD: a document made as an outline for a team in … Continue reading

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